Country Trains
This is a tile placement game with additional pieces (trains) that move around on the tiles. There are 3 types of tiles. Station tiles that show a commodity they will accept, country tiles that have commodities printed on them and track tiles to connect the stations.
On their go, each player will place a new tile and move their locomotive. They will then check to see if their locomotive connects a station that provides a commodity to a station that requires that commodity. If they have achieved this, that player will collect the income that connection generates
They may then also have to pay tax to the manager of any of the sidings involved. Loads are then placed on the delivery station to show no more of that commodity is needed. These are removed as the game play proceeds. At the end of the game, the winner is the player with the most money..
The rules fit on both sides of a sheet of A4 paper. It's one of my design criterias. Simple rules and playable in under an hour. That way you can play more than one game in a session..
~smiles~
Click on the links below to get the files you need.
I re-visited this in May2018 and made a few tweaks. If you've been using pre-V1.3 rules, grab the new ones. You don't need to get the tiles again as they have not changed. Version 1.3 rules.
Folk who downloaded early editions of the game (V1.1 and before) may want a new tile set as some of the payouts have changed and the village looks nicer. BBG forums if you do (you'll need an account there, but it's perfectly safe)..
The old tile sheet 2 for those who'd like to see the changes or prefer the old scores..